Achilles, being a legendary warrior, receives benefits as long as he's fighting and winning, but if he starts losing, he gets penalized. Just as in Thrones of Britannia, each faction has its own unique mechanics to differentiate playstyle and characterize the famous figure who leads them. The main campaign for Troy has eight playable factions - four from the Trojan side, and four from the Achaeans. I don't think it's enough to particularly spoil the game, but it doesn't feel like a complex appreciation of source material to me. I feel like 'larger than life' was the goal, but it comes off quite plain. The only issue is the characters don't feel especially nuanced considering the source material - gruff grisly Achilles is kind of boring, Paris is over-the-top flamboyant, and Menelaus, who I spent the most time with, is just plain angry.
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